John 0 Posted November 14, 2013 If the new Alley map has the same sort of layout as the old one, I suggest there be invincible or hidden or both of them sentries on each side of the map, both sentries corresponding to the teams. It could prevent spawn-camping/shooting into spawn. Quote Share this post Link to post
Hatrix 49 Posted November 15, 2013 RC4 is going to fix spawncamping. You can view developments here. http://resinunderscore.com/topic/13-trade-alley-progress/ Quote Share this post Link to post
Resin_ 92 Posted November 17, 2013 I had already implemented this idea for RC2, but it was pulled last minute because it confused people Quote Share this post Link to post